Chamber Symphony 4 got new sound
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The first verison of the recording made in the beginning of 2021 was an attempt to extract some decent sound from the built-in playback of MuseScore software, which has never been meant to be used for music performance (only as a playback for drafts). At that time, the only achievement was that the themes in the second movement (a triple fugue) did not get lost among the background voices. Otherwise, the sound was quite similar to that of the Prince of Persia game, MS DOS, 1989. The old recording is available at YouTube, but at the website it has been replaced by the new one.

The new recording was created using a virtual orchestra and a proper DAW, so now it sounds much more naturally. The samples of the themes in the description have also been replaced. On top of that, Stephen Malinowski, the creator of the Music Animation Machine, made a video for the second movement, which may help to comprehend this fairly complicated composition.

About the triple fugue

The second part of the symphony has a form of a triple fugue. Any fugue is based on a transition of the same theme from one instrumental voice to another. A listener is supposed to recognise the theme each time it appears in order to be able to follow its development. In the case of a triple fugue, the challenge is that there are three themes, each of which is at first exposed on its own and later they combine with each other. It may be helpful to get to know these themes individually in advance.

Theme 1

Theme 2

Theme 3

Combinations

 

 

 

May 22, 2022, 5:29 p.m.
Edited May 22, 2022, 6:23 p.m.